White Crag


This is the ruin known as the White Crag. The White Crag is a tower or battlement of incredible age, hewn out of a living hillside.

It may even predate the elven presence in the area. There are unreliable reports of an extensive Underdark connection beneath the crumbling ruins.

High in the middle of the Dagger Hills, where the hills are rockier and rise more sharply than the perimeter of the region, a massive rock formation juts out of the surrounding hills, creating a large cliff that faces south toward Shadowdale.

The northern side of this formation is very rocky and difficult to climb, but overall is more gentle than the sheer drop at the southern edge. The entire formation is composed of limestone rock, some of it even being made of chalk, a softer and more porous form of limestone; these materials are what give the area its distinctive, white colour. Almost in the middle, the cliffs rise sharply and jut outward, creating a large promontory, the White Crag as it is commonly called.

White Crag is the highest point in the entire Dagger Hills, and from it, one can get an excellent view of the Dagger Hills and surrounding area. The Crag is located just north of a lightly travelled trail that runs through the Dagger Hills (one of the more dangerous routes in Daggerdale, but it is the quickest way to get to Shallain Freehold). Due to the nature of limestone, large cavern systems exist underneath the White Crag, formed from flowing groundwater and even rainwater finding its way through the stone. Entrances to these systems are few and most are undiscovered, however, so anyone looking to go cave spelunking would be well advised to bring along mining equipment, to dig an entrance themselves.


The ruins here belong to an ancient and forgotten cyclops kingdom date back many millennia.

A group of renegade cyclopses were able to shake off the bindings that had held them in thrall to the fomorians but at a high price: they listened to whispers of great entities from within, beyond and between the stars forging pacts of power but at the price of their sanity.

There was another price to be paid: those same entities were served by beholders – the legendary eye tyrants – and the loyalty that the cyclopses once felt for their erstwhile fomorian masters was now transferred to these domineering aberrations.

The cyclopses were perfect servitors of the beholders. They possessed natural arcane power, augmented by their Far Realm pacts, but were unshakeably loyal to the eye tyrants. They were also natural soldiers and also builders and the beholders enjoyed a realm of their own for about a century before they lost a devastating war with the serpentfolk.

A short explanation is in order on the nature of beholders. When beholders “enjoy a realm of their own” it means that they have created an enormous slave farm. Beholders enjoy eating live prey – they relish tormenting intelligent prey before consuming it will it is still conscious – and the cyclopses were use to gather and oversee great slave plantations to satisfy the appetite of their eye tyrant masters.

Ancient ruins can still be found throughout Daggerdale distinguished by a particular characteristic: the symbol of an eye is always to be found in the stonework. Many explorers simply refer to this unknown ancient kingdom as the Kingdom of the Eye – not knowing that either cyclopses or beholders were involved – but its real name was Xraunrarr.

Another after-effect of this ancient kingdom is that beholders – particularly gauths – are still relatively common in the Dagger Hills… as are ancient animated skeletons of cyclops soldiers.

The lands that were known as Daggerdale were ruled by cyclops warlocks who

White Crag

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